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Monday, 24 March 2014

Croatian Developed Video Game "The Red Solstice" Available On Kickstarter

I don't play video games these days, but I did a post last year about a new Croatian made video game 'Legends of Dawn' which I thought was cool. (Post Here) This is another one that will be available soon. The first video explains more with words from the developers. Click onto their links below for more information...

Croatian video game The Red Solstice started well on Kickstarter

Zagreb based studio Ironward launched a Kickstarter campaign to fund the final phase for development of their video game 'The Red Solstice' and they included even more content and fine-tuned game.

On their first day on Kickstarter they already collected more than $ 5,000 towards the planned goal of $50,000. The game is real time with a top-down perspective and features randomized map features (items, missions, monsters) allowing for good replayability for every mission playthrough which may last up to an hour or less depending on your team's capabilities.

This is a tactical game that involves a lot of action and shooting at the same time but tread carefully, ammunition and medical supplies are not unlimited and lacking either will get you killed quickly, so you must constantly manage you resources and scavenge more if you have long term survival plans.

As you play through your mission, the enemy swarms will get larger and harder to the point where you will be overwhelmed if you don’t deal with them. You must constantly be on the move looking to accomplish your main and side objectives, as doing so successfully will reward you with ranks and medals.

Besides the 8-player coop core campaign in TRS we currently do have fundamental development and setup done for narrative focused single player campaign as well. It will definetly be a part of the game but we do need more funds to develop it as we originally intended, with enough details, emotion and flavor. If we manage to hit the needed stretch goals we will have enough to invest into developing a rich and epic story based single player campaign with great cutscenes.

The Red Solstice is currently expected to release on Windows, PC with future possibilities of being developed for Mac, Linux, tablets or even consoles.

Trailer and behind the scenes making of 'The Red Solstice'.

In the year 2060 the Earth was ravaged by a virus pandemic of a magnitude greater than the Bubonic plague. The virus spread quickly, those who were infected became something less human, willing carriers of the modern-day plague. Government action came too late, and as the chaos escalated corporate agencies rushed space programs in a desperate bid to evacuate the planet, since a cure could not be found. The fledgling colonies of Mars became humanity's last bastion, and since no traces of the virus was found among the lucky few who boarded the space vessels bound for the Red Planet, it was believed the danger had been averted.

It is now the year 117 AE (After Earth) terraforming is well under way, however during an exceptionally violent storm dubbed The Red Solstice, communication lines between Tharsis, the colony referred to as The Capital and the remaining human settlements of Mars are disrupted. The Elysium Corporation deploys its elite marine task force to investigate what happened to the colony.

The Red Solstice, a top-down, tactical, squad-based survival shooter set in mid twenty-third century Mars, developed by an independent Croatian game development team.


The games need to evolve and new things need to be presented to players.

Company Overview

We are a small indie team from Croatia, trying to create something new and unique that has not been presented to the market at all.

The Red Solstice has been in produciton for few years now, and we developed an entire new engine just for this game

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